(Hurray for all cap titles!)
Games used to be about nerds making games for other nerds; now adays, it’s a company making a product for a consumer. The whole market has change and it’s been like this since late 2004-2005. Some time after Warcraft 3: Frozen Throne and Halo came out. It really started to change around 2007 with the rise of console gaming, EA’s reign and Activision’s tyranny.
PC Gaming started to go below the radar and console gaming started to thrive. I’m a bit of an asshole when it comes to this because I feel obliged to protect the PC platform at all costs from those console peasants.
Console gaming, in most case have heavily stagnated the market. Bare in mind, this is only my opinion and I don’t want to start some debate on Tumblr about this. I’m sorry if you play a lot of console but I’m fairly against it in most cases. Though there are a few exceptions and I am fully aware some games are actually better for console. I’ve never really been a console gamer. It always felt like the inferior platform to me and that’s not going to change any time soon. It’s taken me years to convince my console friends to come to PC and basically all of them have now made the switch and are enjoying it much more than they did the later.
Sorry, getting back to the point. Games have become a means to make money nowadays. Instead of having a passion for what you love and making games for other gamers, a lot of developers are locked down by their publishers who whip them to death to spew out games for the masses. It was all about sales and how many units you could sell. The more “general audience appealing”, “modernized gaming” and “casual gaming” has been enabled by that of the console market. Only recently has PC Gaming started to make it’s glorious and foretold comeback in the era spear-headed by our glorious Gaben with his wondrous Steam and the sudden sea of Indie developed games. I don’t know what happened in the last 3 years but things are starting to go back the way they used to be.
My point is, I started this game development course as an attempt to get the gaming market back to it’s roots. To start making awesome games for the PC that people would want to buy and play but from what it seems like it, I’ve somehow gotten lucky and started in a time were PC Gaming is suddenly flourishing! The indie-gaming market has done what I’ve wanted to do for the greater part of my life. Don’t get me wrong, I’m not sad or anything, I’m honored that I can be a game developer in such a time that I have so many facets and places I can post and share my content with everyone. Things like Desura, Steam Greenlight, Kickstarter, IndieGoGo, Humble Bundle and all those wonderful places.
Not only that, but all my favorite older game developers are starting to come back from the ashes! Richard Garroit, Chris Roberts, Peter Molyneux and a bunch of other developers are getting their games and ideas funded on Kickstarter so they can make games without the restriction of publishers. It’s a damn good time to be a developer and I’m so glad to be part of it all.
(This post went from a weird opening, to console hate and PC elitism, to heartfelt gamer message, I apologize for the topic-swerving. This is probably mostly sleep induced. I really should pass out soon. I HOPE I MAKE SENSE)